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monster is the most basic enemy in Grand Chase. There are many unique monsters in the game each with their own devastating attacks and abilities. Monsters can appear in more than one dungeon or be dungeon exclusive. As players traverse to higher levels of dungeons, monsters will become much more challenging.

According to Kounat's History, the demonic forces who were stranded in Aernasafter the wars between humans and demons ended gave rise to monsters.

ContentsEdit

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NotesEdit

  • Many monsters, including bosses, have an incredibly sloppy artificial intelligence, and thus, are very easy to kill, provided they aren't overwhelming the player. However, they are also very hard to group in one spot.
  • Above Trial Forest and Trial Tower, monsters can gain properties, enhancing their abilities.
  • Certain monsters have a tendency to appear in various different forms and/or locations. This can be hazardous to missions, as they are only fixed on one type in a species in one location.
  • When a monster is knocked down, they are immune as they recover from the fall (attacking is an exception). Therefore, it is vital to keep the monster standing, otherwise, much time may be wasted.
  • When monster(s) are spawned by another monster, they do not need to be defeated in order to progress. However, all monsters that were originally on the map must.
  • In Season 3, all bosses that are slain are given a slow-mo effect while being zoomed upon.

Bermesiah ContinentEdit

Trial ForestEdit

Trial TowerEdit

Outer Wall of SerdinEdit

Kerrie BeachEdit

Orc TempleEdit

Gorgos' DungeonEdit

Elven ForestEdit

Gorge of OathEdit

Marsh of OblivionEdit

Forsaken BarrowsEdit

Forgotten CityEdit

Gaikoz's CastleEdit

Silver LandEdit

The Whispering WoodsEdit

Ruins of the Silver KnightsEdit

Lake AuroraEdit

King Guang's FenEdit

Primeval IslandEdit

King Fang's LairEdit

Victor's FortressEdit

The CrucibleEdit

Ellia ContinentEdit

Partusay's SeaEdit

Kamiki's CastleEdit

Temple of FireEdit

Hell BridgeEdit

Kaze'aze's CastleEdit

Kastulle Ruins Lower FloorEdit

Kastulle Ruins Upper FloorEdit

Battle for BermesiahEdit

Left Route (Ruined Gorge of Oath)Edit

Right Route (Ruined Outer Wall of Serdin)Edit

Both RoutesEdit

Sanctum of DestructionEdit

Xenia ContinentEdit

Xenia BorderEdit

Both RoutesEdit

Left Route (Violet Forest)Edit

Top Route (Red Forest)Edit

Temple of CuatalEdit

ValstrathEdit

The Wyrm's MawEdit

Altar of JudgmentEdit

Temple of DestructionEdit

Forest of LifeEdit

Fortress of AscensionEdit

AlcubraEdit

Goblin Work SiteEdit

Underpass of Lost HopeEdit

Kungji VillageEdit

Sands of IllusionEdit

ArchimediaEdit

Hammer's ReachEdit

Under HammerEdit

Thunder HammerEdit

Relics of KounatEdit

Zeruel BorderEdit

ZeruelEdit

Event DungeonsEdit

Nightmare CircusEdit

Underworld Express 301Edit

Moonlight VillageEdit

Removed MonstersEdit

The below are monsters that have been removed entirely from the game due to a certain patch.

Season 2 UpdateEdit

Season 3 Update: Bermesiah/Silver Land/Alcubra RevampsEdit