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Action-Mana Point SystemEdit

Edit  Talk01,117PAGES ON THIS WIKI [1]AMP SystemAdded by Shiningclaw[2]AMP System (for originally MP Characters)Added by ShiningclawThe Action-Mana Point System, abbreviated as the AMP, is a new skill system introduced into the game with the addition of Asin. Following Lime, all MP characters (ElesisLireArmeLassRyanRonanAmyJinSieghart,Mari, and Rin) have now been expanded to utilize this system.

ContentsEdit

[hide] *1 Introduction

IntroductionEditEdit

The AMP system combines the functions of both the AP and MP systems, that is, players can still charge and execute skills normally as an MP user would, but can also use the [3][4][5][6], and [7] buttons to trigger the four skills allocated to the respective slots.

In Asin's and Lime's case, the AMP is still technically considered AP, as they completely utilize their Skill Tree to use five different techniques and/or skills. The only difference is that they have an MP bar, and they can use their skills by charging. Techniques, however, can only be activated via hotkey.

Originally MP characters do not have a [8] skill slot. They also cannot select the activation method of their skills, leaving them stuck with 1st Bar at [9], 2nd at [10], 3rd at [11], and 4th at [12]. Triggering any skill through the AP way will produce a cooldown: the 1st Bar has a 10 second cooldown, the 2nd 20 seconds, the 3rd 30 seconds, and the 4th 45 seconds.

4th MP Bar and MP SkillEditEdit

[13]MP Bar Extension IconThe advent of the AMP system grants all characters a fourth bar of MP/AP, as well as a skill associated with the weapon type. MP characters receive up to a total of four new skills, one for each of their classes. AP characters only have access to one such skill, as they only use one weapon throughout. However, the 4th MP bar and skills can only be used after they are unlocked.The missions to obtain the MP Bar Extension and the 4th MP Skills cannot be done simultaneously, meaning that should one of either the Thirst for Power or the Unleash the Extreme missions already be in the quest list, then none of the other missions in the series can be registered until it is completed first.

Note that Asin and Lime do not need to complete these quests as their 4th bars and skills have already been considered inside their skill trees and missions.

4th MP BarEditEdit

The MP/AP bars are now compressed and have their last bar locked until either the quest Thirst for Power for that character is completed, or an Extreme Skill Key is purchased.

The level requirement for the MP bar extension is 10. [14]Locked 4th MP Bar and SkillAdded by Shiningclaw[15]Locked 4th AP BarAdded by Shiningclaw{| border="1" cellpadding="2" cellspacing="0" style="text-align:center;" ! style="width:42px;"|Cost ! style="width:131px;"|Mission Item ! style="width:271px;"|Mission Objectives |- valign="middle" | 100000GP |Thirst for Power |

  • Hunt down 260 monsters whose levels are within ±2 levels of your own! It doesn't matter which dungeon it's in!

|- | colspan="1" rowspan="2"| 6000Cash | colspan="1" rowspan="2"|Extreme Skill Key | colspan="1" rowspan="2"| - |}

4th MP SkillEditEdit

[16]Extreme Skill KeyAdded byDarkforge317Like the 4th MP Bar, the 4th MP Skill can be unlocked with an Extreme Skill Key or the completion of the Unleash the Extreme mission. It can be equipped or de-equipped through the characters' individual skill trees, and cannot be activated through charging.

There is an Unleash the Extreme mission for all MP job classes except for Asin and Lime. The level requirement for each of the skills increases with the mission. The 1st job has a level 15 requirement, the 2nd job level 25, 3rd job level 35, and 4th job level 45.

Cost Mission Item Mission Objectives

100000GP

Unleash the Extreme
  • Hunt down 800 monsters whose levels are within ±2 levels of your own! It doesn't matter which dungeon it's in!

6000Cash

Extreme Skill Key -

TriviaEditEdit

  • When the 4th MP skills were released, there was a glitch that involved utilizing the weapon change system to change weapons to one of the same job (eg. Dragon Sword to Celestial Sword) or one of a different job (eg. Dragon Sword to Dragon Spear) to allow the use of the skill again. The cooldown timer would be maintained after switching weapons, and continued to count down. It has since been fixed.
  • In the Philippines server, both missions requires 500 slain monsters.
  • In the Philippines server, Ronan, instead of having the usual level requirement of 10 for the 4th MP bar, needs to be level 50 for the extension. Though this was reported to be a bug and was fixed during Ronan's 4th Skill release.